Monolith's appear in the final level for each campaign. If brought down to 2500 Hitpoints it reverts to an Engaged Monolith and teleports back to where it was launched where it must be repaired before it can be upgraded again. Unlike the Dormant Monolith, it can't set a rally point or choose the attack stance of the units that pop out of the Restored Monolith. Note: The Restored Monolith still retains all the unit construction abilities it had in its dormant state. Of course, the Restored Monolith doesn't need to wait for the enemy come to itself: it can teleport straight into the fight and begin annihilating the living. Not so much a vehicle as a mobile building, the Restored Monolith retains the production capabilities it had while stationary, but is finally able to join the battle itself, slowly floating into battle and firing powerful Gauss Flux Arcs and the ground-shaking Particle Whip at any enemy units that make the mistake of coming too close.
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